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Honkobo

A high poly sculpt of a character concept by @Sitaart on Twitter. I fell in love with this character design the moment I saw it and wanted to make a 3D version. Sculpted and rendered out of Zbrush.

Turnaround with Poly Paint in Base Color shader

Turnaround with Poly Paint in Base Color shader

Turnaround in Base Material shader

Turnaround in Base Material shader

Honkobo design by Sitaart on Twitter

Honkobo design by Sitaart on Twitter

Honkobo's camview texture for Zbrush

Honkobo's camview texture for Zbrush